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Puzzle Book (english)

Title : Puzzles and Games, A Mathematical Modelling Approach


This book is a comprehensive guide to mathematical modeling. It uses about 100 puzzles as "case studies" and represents them as mathematical models. The models are coded in the computer language LPL and can be solved directly over the Internet.

Game-lovers will discover new original aspects of their favorite pastime and mathematiciens will be amazed how playful and diverting modelling can be.

The goal is to encourage the use of such puzzles in an educational context in order to improve and develop modelling skills. It can be used as a self-study or in classes.

Solve the puzzles directly on the Internet :



You can order the book at :


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