This book is a comprehensive guide to mathematical modeling. It uses about 50 puzzles as "case studies" and represents them as mathematical models. The models are coded in a computer language (LPL) and can be solved directly over the Internet.
Game-lovers will discover new original aspects of their favorite pastime and mathematiciens will be amazed how playful and diverting modelling can be.
The goal is to encourage the use of such puzzles in an educational context in order to improve and develop modelling skills. It can be used as a self-study or in classes.
To check out, download a particular puzzle from the book at:
Description of a puzzle in the book
Get the code for this puzzle and solve it through the Internet
Book price: $25.20 , paperback book
You can order the book at :
www.lulu.com/content/637552 |